#include "Version.h"

namespace FinalRendering
{
	const wchar_t * EditorName = L"World Editor";
	const wchar_t * SolutionName = L"FinalRendering";

	String GetEditorName()
	{
		return EditorName;
	}
	String GetSolutionName()
	{
		return SolutionName;
	}

	String GetEditorCaption()
	{
		return String(SolutionName) + L" " + EditorName;
	}
}